![]() Although even just in the last few months since I posted this video even more changes have been made and the latest game actually looks quite different now due to animating oceans and 3D art! The way things are going the next 0.13. Requirements: All platforms: Java Virtual Machine version 11 or above A minimum screen resolution of 1024x768 (Full HD 1080p recommended, especially for. 1 Preliminary advice to a newbie who has been floundering 1.1 User guide 1.2 Main menus 2 First moves 2.1 Before your ship moves 2.2 One step at a time 2.3 Landing 2.4 First colony site 3 Starting first colony 3.1 Early travels 4 Now what can the ship do 4.1 In Europe 4.2 What else to do with a ship in Europe 4. If you've never seen or played FreeCol I recently released a HD video tour of the game showing off most of it's coolest features. Mazim's Extra New Nations mod (that adds 4 more playable European nations allowing for 12 player games) is still not included (I'll see about getting that added) but he's released his final 1.4 version which can be downloaded from here and added into your FreeCol/Data/Mods folder: Please note that the game requires Java 11 minimum, so the regular Java 8 runtime most people have will not be enough! EDIT: Due to this issue they've released a new special version of Freecol 0.12.0 with the required Java files included here: There's been a huge amount of changes since the last stable release which people can check out a list of here: Īnd of course people can download the new release from here: ![]() While there have been many test nightly releases over the last few years this is the first official stable release since good old 0.11.6 back 2015! Mike and the gang were slowly building towards this release and then original FreeCol admin Stian returned along with some new helpers resulting in things really getting busy and before we knew it FreeCol 0.12.0 was here! FreeCol 2 will go beyond the original Colonization and will have many new features, it will be an implementation of our (and our users') image of what Colonization 2 would have been.Big news guys! FreeCol 0.12.0 has been released. Since it's also open source it's very moddable too. Although I'm not the biggest fan of the isometric view, I like the retro feeling of it. Once FreeCol 1.0.0 is finished we'll start working towards FreeCol 2.0.0. Messages 228 1 I'm just curious to see what other civ4:col modders and players think of Freecol I recently played it a bit after long time and liked it a lot. This allows us to have a running program at all times and also to release an unfinished but working game once in a while. Incremental development basically means that we'll add features one at a time. This clone will be developed incrementally and result in FreeCol 1.0.0 which will be an almost exact Colonization clone. Examples of modern features are: an isometric map and multiplayer support. Certain new 'features' will be implemented but the gameplay and the rules will be exactly the same as the original game. The visuals will be brought up to date with more recent standards but will remain clean, simple and functional. You start with only a few colonists defying the stormy seas in their search for new land. ![]() The objective of the game is to create an independent nation. At first we'll try to make an exact clone of Colonization. FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The FreeCol team aims to create an Open Source version of Colonization (released under the GPL).
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